Budget Amount *help |
¥4,680,000 (Direct Cost: ¥3,600,000、Indirect Cost: ¥1,080,000)
Fiscal Year 2016: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2015: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2014: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
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Outline of Final Research Achievements |
Interactive software for three-dimensional (3D) visualization of space science data is developed together with complementary tools and libraries. The software involves several features for visualizing space science data, such as real time ray tracing accelerated by graphics processing units (GPU), capability of reading files in formats of space science data as well as reading and writing files in a format of 3D computer graphics (CG) software, and functions to render materials with features specific to space science. Complementary tools are as follows; server-side software that is capable of rendering objects with vast number of polygons, functions that enable co-operation with commonly used 3D CG software, application of integrated development environment (IDE) for real time rendering including mobile environment and virtual reality environment, and so forth. Libraries in this study is developed using C and C++ so that they be used on a variety of platforms.
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