• 研究課題をさがす
  • 研究者をさがす
  • KAKENの使い方
  1. 前のページに戻る

On progressing human understanding in the shadow of superhuman deep learning artificial intelligence entities

研究課題

研究課題/領域番号 22K00015
研究種目

基盤研究(C)

配分区分基金
応募区分一般
審査区分 小区分01010:哲学および倫理学関連
研究機関国際教養大学

研究代表者

EGRINAGY Attila  国際教養大学, 国際教養学部, 教授 (90781188)

研究期間 (年度) 2022-04-01 – 2025-03-31
研究課題ステータス 交付 (2023年度)
配分額 *注記
3,250千円 (直接経費: 2,500千円、間接経費: 750千円)
2024年度: 650千円 (直接経費: 500千円、間接経費: 150千円)
2023年度: 650千円 (直接経費: 500千円、間接経費: 150千円)
2022年度: 1,950千円 (直接経費: 1,500千円、間接経費: 450千円)
キーワードartificial intelligence / scientific explanation / machine learning / philosophy of science / game of Go / data mining / scientific method / deep learning / epistemology
研究開始時の研究の概要

Due to advances in artificial intelligence, especially in deep learning, we now have access to automatically generated high-quality statistical knowledge beyond human expert intuition in many fields. However, the representation is not human-friendly: an opaque mass of pure associations instead of narrative, causal explanations. It gives only answers, but no explanations. We investigate how we can use these AI systems for improving human understanding. How can we learn from AIs? We combine empirical, computational, and theoretical research and focus on the game of Go as our testbed application.

研究実績の概要

We continued to work on the analysis of cost of passing measure, and published an extended version of the paper. It includes the discussion of the measure of efficiency, fingerprinting of a game record database, and a more precise numerical characterization of game stages.
We did engineering work on the analysis software: changing the visualization library and separating the analysis tools from the Go engine and game management modules.
Further (originally unplanned) research was done on the algebraic automata theory analysis of games. This makes the definition of ground truth in game worlds precise and thus determines the available room for knowledge growth.
Started work on a new theory of explanation based on the idea of compatible operations (algebraic homomorphisms).

現在までの達成度 (区分)
現在までの達成度 (区分)

3: やや遅れている

理由

Due to the unforeseen problems with the game record database (the rule sets and komi settings are not consistent) the historical analysis is slower than expected.
The best practices survey has been rescheduled due to the extra work on the algebraic game theory.
Regarding the spending, I have received generous funding from the University of Waterloo, thus there was no need for using the budget for my travel.
I had an accepted talk scheduled for the 1st International Go Studies Conference, but my presentation was cancelled last minute; the real reasons never disclosed. This did not affect the progress of the project directly, but psychologically it was damaging.
However, despite the minor setbacks and reorganizations, there is no reason to think that the project will not finish on time.

今後の研究の推進方策

Applying the theory of explanation based on morphic relations (as in algebra) to the game of Go. This will address the question, what is a good explanation and how can we create them from the non-explanatory but high-precision AI output. This is the focus of this project: verbalizing AI knowledge for human understanding. We will develop the algebraic/category theoretical ideas in concert with a scholarly study of the most recent literature on scientific explanation.
Finishing the historical game analysis with semi-automated (partially manual) detection and correction of rule sets for game records. We plan to create summary visualizations for a large number of games.
Finishing the best practices survey and detecting any deviations between current practice and our scientific recommendation.

報告書

(2件)
  • 2023 実施状況報告書
  • 2022 実施状況報告書
  • 研究成果

    (13件)

すべて 2024 2023 2022 その他

すべて 雑誌論文 (3件) (うち国際共著 3件、 査読あり 3件、 オープンアクセス 2件) 学会発表 (5件) (うち国際学会 4件) 備考 (5件)

  • [雑誌論文] Channeling the Flow - A Metaphor for Computer Programs2024

    • 著者名/発表者名
      Egri-Nagy Attila
    • 雑誌名

      Qeios (preprint server)

      巻: March 7 ページ: 1-6

    • DOI

      10.32388/vu0zg0

    • 関連する報告書
      2023 実施状況報告書
    • 査読あり / オープンアクセス / 国際共著
  • [雑誌論文] The cost of passing - using deep learning AIs to expand our understanding of the ancient game of Go2023

    • 著者名/発表者名
      Attila Egri-Nagy, Antti Tormanen
    • 雑誌名

      International Journal of Networking and Computing

      巻: 13 号: 2 ページ: 258-272

    • DOI

      10.15803/ijnc.13.2_258

    • ISSN
      2185-2839, 2185-2847
    • 関連する報告書
      2023 実施状況報告書
    • 査読あり / オープンアクセス / 国際共著
  • [雑誌論文] The cost of passing - using deep learning AIs to expand our understanding of the ancient game of Go2022

    • 著者名/発表者名
      Egri-Nagy Attila, Tormanen Antti
    • 雑誌名

      2022 Tenth International Symposium on Computing and Networking (CANDAR)

      巻: 10 ページ: 1-5

    • DOI

      10.1109/candar57322.2022.00019

    • 関連する報告書
      2022 実施状況報告書
    • 査読あり / 国際共著
  • [学会発表] Channeling the Flow - A Metaphor for Computer Programs2024

    • 著者名/発表者名
      Attila Egri-Nagy
    • 学会等名
      The 2nd Akita Philosophy Seminar
    • 関連する報告書
      2023 実施状況報告書
  • [学会発表] On Constructing Finite Automata by Relational Programming2023

    • 著者名/発表者名
      Attila Egri-Nagy, Chrystopher L. Nehaniv
    • 学会等名
      VIth The Applied Mathematics, Modeling and Computational Science (AMMCS), Waterloo, Canada
    • 関連する報告書
      2023 実施状況報告書
    • 国際学会
  • [学会発表] Algebraic Structure and Complexity of Games2023

    • 著者名/発表者名
      Attila Egri-Nagy, Thomas Gao, Chrystopher L. Nehaniv
    • 学会等名
      VIth The Applied Mathematics, Modeling and Computational Science (AMMCS), Waterloo, Canada
    • 関連する報告書
      2023 実施状況報告書
    • 国際学会
  • [学会発表] AI, games, and the problem of scientific realism2023

    • 著者名/発表者名
      Attila Egri-Nagy
    • 学会等名
      14th INTERNATIONAL WORKSHOPKSHOP ON NATURAL COMPUTING at TOHOKU UNIVERSITY, SENDAI, JAPAN
    • 関連する報告書
      2022 実施状況報告書
    • 国際学会
  • [学会発表] The cost of passing - using deep learning AIs to expand our understanding of the ancient game of Go2022

    • 著者名/発表者名
      Attila Egri-Nagy
    • 学会等名
      2022 Tenth International Symposium on Computing and Networking (CANDAR)
    • 関連する報告書
      2022 実施状況報告書
    • 国際学会
  • [備考] Git Repository for the analysis software.

    • URL

      https://github.com/egri-nagy/lambdago

    • 関連する報告書
      2023 実施状況報告書
  • [備考] Transcducer representation of perfect game plays.

    • URL

      http://egri-nagy.github.io/kigen/

    • 関連する報告書
      2023 実施状況報告書
  • [備考] For the complexity analysis of games.

    • URL

      https://github.com/gap-packages/sgpdec

    • 関連する報告書
      2023 実施状況報告書
  • [備考] Analysis and visualization tools.

    • URL

      https://github.com/egri-nagy/lambdago

    • 関連する報告書
      2022 実施状況報告書
  • [備考] Transducers construction algorithms.

    • URL

      https://github.com/egri-nagy/kigen

    • 関連する報告書
      2022 実施状況報告書

URL: 

公開日: 2022-04-19   更新日: 2024-12-25  

サービス概要 検索マニュアル よくある質問 お知らせ 利用規程 科研費による研究の帰属

Powered by NII kakenhi