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Clarification of distance compression and personal space perception in virtual environment using physiological signals

研究課題

研究課題/領域番号 23K11152
研究種目

基盤研究(C)

配分区分基金
応募区分一般
審査区分 小区分61010:知覚情報処理関連
研究機関芝浦工業大学

研究代表者

SRIPIAN PEERAYA  芝浦工業大学, 工学部, 准教授 (70822542)

研究分担者 島崎 みどり (菅谷みどり)  芝浦工業大学, 工学部, 教授 (50434288)
繁桝 博昭  高知工科大学, 情報学群, 教授 (90447855)
研究期間 (年度) 2023-04-01 – 2026-03-31
研究課題ステータス 交付 (2023年度)
配分額 *注記
4,810千円 (直接経費: 3,700千円、間接経費: 1,110千円)
2025年度: 1,170千円 (直接経費: 900千円、間接経費: 270千円)
2024年度: 2,210千円 (直接経費: 1,700千円、間接経費: 510千円)
2023年度: 1,430千円 (直接経費: 1,100千円、間接経費: 330千円)
キーワードVirtual reality / Personal space / Avatars / Interpersonal distance / Distance perception / Virtual reality (VR) / Perception / Physiological Signals
研究開始時の研究の概要

This study explores personal space perception in virtual reality (VR) and its impact on discomfort feeling through physiological signals, informing design of metaverse platforms and human digital twin computing.

研究実績の概要

In 2023, we conducted a preliminary experiment utilizing a commercial VR social platform to investigate how various scenarios and environments influence the boundaries of personal space (PS) in virtual reality.
Our results indicated that participants experienced varying degrees of discomfort when an avatar approached them, depending on the type of avatar involved. For example, avatars that were more human-like or those that exhibited certain behaviors could induce greater discomfort compared to more abstract or static avatars.
Moreover, personal space boundaries were found to be highly individualistic, varying from one participant to another. This suggests that personal traits and possibly previous experiences with VR might play a role in how personal space is perceived and maintained in virtual environments.
A particularly interesting finding was that female participants exhibited a tendency to reduce their personal space boundaries when interacting with female avatars. This could imply a level of gender-based comfort or affinity, suggesting that social and cultural factors might influence personal space dynamics in VR.
Furthermore, we explored the personal space in an atypical environment, specifically a space without a floor, which simulates a more abstract and less grounded virtual scenario. Even in this unusual setting, personal space boundaries were consistently maintained, indicating that the concept of personal space is robust and persists regardless of the virtual environment's spatial context.

現在までの達成度 (区分)
現在までの達成度 (区分)

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理由

The research project is progressing rather smoothly, thanks to the collaborative efforts of our team, which includes professors and students. We successfully conducted the planned experiments and achieved our milestones on schedule. Our preliminary findings were presented at an international conference, where they were well-received by the academic community. This positive feedback has reinforced our confidence in the research direction and methodology. Moving forward, we are focusing on refining our experimental procedures and expanding our data collection to further validate our results.

今後の研究の推進方策

We plan to conduct additional experiments using the Unity platform to manipulate avatars and measure physiological signals, which will be interpreted as indicators of pleasant or unpleasant feelings. These measurements will be complemented by subjective questionnaires to gain a comprehensive understanding of participants' experiences. Several experiments are already underway.
In 2024, we aim to present our research findings at an international conference. By the end of the year, we anticipate publishing our results in a peer-reviewed journal, thereby contributing to the academic discourse on personal space in virtual reality environments.

報告書

(1件)
  • 2023 実施状況報告書
  • 研究成果

    (3件)

すべて 2024

すべて 学会発表 (3件) (うち国際学会 3件)

  • [学会発表] Investigating Factors Influencing Personal Space Perception in the Metaverse2024

    • 著者名/発表者名
      Peeraya Sripian, Takashi Ohta
    • 学会等名
      The 8th IIEEJ International Conference on Image Electronics and Visual Computing (IEVC 2024)
    • 関連する報告書
      2023 実施状況報告書
    • 国際学会
  • [学会発表] Reducing Anxiety through Cognitive Behavioral Therapy in Virtual Reality -A preliminary study-2024

    • 著者名/発表者名
      Haochen He and Sripian Peeraya
    • 学会等名
      the 10th International Symposium on Affective Science and Engineering
    • 関連する報告書
      2023 実施状況報告書
    • 国際学会
  • [学会発表] Study of Heart Rate Variability Responses in Different Virtual Reality Environments2024

    • 著者名/発表者名
      Aarif Suksai and Peeraya Sripian
    • 学会等名
      The 18th South East Asian Technical University Consortium (SEATUC) Symposium 2024
    • 関連する報告書
      2023 実施状況報告書
    • 国際学会

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公開日: 2023-04-13   更新日: 2024-12-25  

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