研究課題/領域番号 |
18K02372
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研究機関 | 常葉大学 |
研究代表者 |
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研究分担者 |
Pongvarut Jirayu 常葉大学, 造形学部, 准教授 (00759045)
田代 直幸 常葉大学, 教育学部, 教授 (30353387)
垂見 幸哉 常葉大学, 造形学部, 助教 (40749321)
Kim Minjee 常葉大学, 造形学部, 講師 (50817260)
谷 誠司 常葉大学, 外国語学部, 教授 (80514827)
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研究期間 (年度) |
2018-04-01 – 2022-03-31
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キーワード | sustainability / game-based learning / project-based learning / participatory design |
研究実績の概要 |
In the past year, we did the following: 1) We planned and implemented regular participatory game design meetings with students and other stake-holders. 2) We made a basic prototype for one new sustainability-focused game. 3) We began designing two new games focused on local sustainability. One of these games relates to local examples "sites of sustainability" that exemplify the global sustainability development goals. The second is an historical game related to sustainable forestry, flood control, and commerce along a local river. 4) We published preliminary findings related to our project in an international peer-reviewed journal. 5) We presented about our project at a university conference 5) We published about our project in a university conference proceedings booklet.
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現在までの達成度 (区分) |
現在までの達成度 (区分)
2: おおむね順調に進展している
理由
Our research is progressing smoothly thanks to the cooperative work of the researchers on our team.
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今後の研究の推進方策 |
In the coming year we plan to make progress on our three game designs and hold several open participatory game design events. We are currently planning the type of data we would like to collect at such events, and we are refining our planned analytic approach. We plan to publish our findings in the coming year, if possible, though right now our focus is on collecting good data that we will be able to analyze to create knowledge for public consumption.
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次年度使用額が生じた理由 |
We are still ramping up our game design work. In the first year of our grant we incurred costs related to establishing our research workflow, including games that we studied. However, as only one of our members traveled to a related conference, we did not incur high travel costs. However next year, we will be beginning to actually produce our games, which will require additional materials costs. We also may travel to learn and network in our field and also perhaps to present preliminary results of our research.
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