• 研究課題をさがす
  • 研究者をさがす
  • KAKENの使い方
  1. 課題ページに戻る

2023 年度 実施状況報告書

Understanding and Reducing Emotional Difficulties in Gaming Disorder

研究課題

研究課題/領域番号 20K14208
研究機関国立研究開発法人国立精神・神経医療研究センター

研究代表者

浜村 俊傑  国立研究開発法人国立精神・神経医療研究センター, 認知行動療法センター, 特別研究員 (20866470)

研究期間 (年度) 2020-04-01 – 2025-03-31
キーワードGaming disorder / Internet gaming disorder / Problematic video gaming / Emotional disorder / Internalizing / Children / Adolescents
研究実績の概要

This year, the investigator undertook the project as follows.

<Study 1: A cross-sectional association of gaming disorder with internalizing and family factors in children and youths> The investigator finished analyzing collected data and posted the first draft of the manuscript as a preprint(Hamamura et al., 2024, PsyArXiv). Despite the significant association between child-reported gaming disorder and internalizing symptoms, β = .023, p = .03, the latent association measuring the cross-informant agreement was not significant, β = .004, p = .86. The only significant moderator was the parent-reported positive parenting behavior in the latent association between gaming disorder and internalizing symptoms, β = .004, p = .04. At the dyadic-level, gaming disorder and internet gaming disorder had the same pattern of associations with the other measures. In contrast, a different pattern emerged at the person-level. This multi-informant measurement may indicate a possible inflation of the self-reported positive association between gaming disorder and internalizing symptoms.
<Study 2: A longitudinal association between gaming disorder and internalizing in youths> The investigator completed the follow-up data collection.
<Study 3: A Japanese version of the Motivation for Online Gaming Questionnaire (MOGQ)> The investigator conducted a validation study for the translated scale and presented the findings at an international conference. The factor structure of the Japanese version of the MOGQ differed from that of the original scale.

現在までの達成度 (区分)
現在までの達成度 (区分)

4: 遅れている

理由

The investigator moved overseas to undertake another research project. The progress of this project was consequently delayed.

今後の研究の推進方策

The investigator applied for a one-year extension. In the next fiscal year, the investigator plans to analyze data for Study 2 and present findings.

次年度使用額が生じた理由

Study 2におけるデータ解析および成果公表が完了していないため、次年度にそれらを取り組むための使用額とする。

  • 研究成果

    (2件)

すべて 2024 2023

すべて 雑誌論文 (1件) (うちオープンアクセス 1件) 学会発表 (1件) (うち国際学会 1件)

  • [雑誌論文] Association between gaming disorder and internalizing symptoms among children and adolescents: A child-parent dyadic study2024

    • 著者名/発表者名
      Hamamura Toshitaka、Kaneko Kyosuke、Ito Masaya
    • 雑誌名

      PsyArXiv

      巻: NA ページ: 1-27

    • DOI

      10.31234/osf.io/72fb3

    • オープンアクセス
  • [学会発表] Development and Validation of the Japanese Version of the Motives for Online Gaming Questionnaire2023

    • 著者名/発表者名
      Kaneko, K., Hamamura, T., Fujisato, H., Kiraly, O., Demetrovics, Z. & Ito, M.
    • 学会等名
      The 8th International Conference on Behavioral Addictions
    • 国際学会

URL: 

公開日: 2024-12-25  

サービス概要 検索マニュアル よくある質問 お知らせ 利用規程 科研費による研究の帰属

Powered by NII kakenhi