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2006 Fiscal Year Final Research Report Summary

Fundamental Technologies of Virtual Communities Creating Game Mining

Research Project

Project/Area Number 16500091
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionRitsumeikan University

Principal Investigator

THAWONMAS Ruck  Ritsumeikan University, College of Information Science and Engineering, Professor, 情報理工学部, 教授 (50320122)

Project Period (FY) 2004 – 2006
Keywordsonline games / keyword extraction / discussion visualization / community visualization / bulletin board services / chats / blogs / common words
Research Abstract

Online games, each constituting a virtual community with more than ten thousand participants, have recently gained a lot of interests as a new cultural, social, and economical model. From a game operating point of view, it is crucial to promote constructive activities in the virtual world because doing so increases attachment to the game due to having a happy life therein. Accordingly, grasping user trends both inside and outside of the game is necessary.
To grasp user trends, there exist two possible approaches, i.e., action analysis dealing with patterns of playing or moving styles, and communication analysis dealing with chat or bulletin board contents. In this research, the latter approach was adopted. More precisely, targeting at chats inside the game, bulletin boards and blogs outside the game, we proposed methods for "keyword extraction", "discussion visualization", and "community visualization", and we evaluated them using real data.
In keyword extraction, we proposed a new method for detection of influential keywords from texts in bulletin board services. The proposed method considers additionally the relationship between comments and their replies as an index of important words.
In discussion visualization, we proposed a preprocessing method for a tool called KeyGraph that can express the relationship between words. The proposed preprocessing method partitions comments according to their importance. This preprocessing successfully enables grasping of discussions in more detail.
In community visualization, we proposed a method for visualizing user networks by focusing on their common words in chat messages. We evaluated the proposed method with real data from a chat room and chat data at the client side of an online game. We also proposed a method for visualizing users in a bulletin board service by using forest metaphor that can effectively represent important users, number of replies, important words, etc.

  • Research Products

    (20 results)

All 2007 2006 2005 2004

All Journal Article (20 results)

  • [Journal Article] 電子掲示板におけるユーザリンクの可視化2007

    • Author(s)
      小栗 崇志, ターウォンマット ラック
    • Journal Title

      インタラクション2007DVD-ROM予稿集

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] 「研究成果報告書概要(欧文)」より2007

    • Author(s)
      Takashi Oguri, Ruck Thawonmas
    • Journal Title

      Proc. Interaction 15-16(DVD-ROM)

  • [Journal Article] Discovery of Online Game User Relationship Based on Co-occurrence of Word2006

    • Author(s)
      Ruck Thawonmas, Yuki Konno, Kohei Tsuda
    • Journal Title

      Lecture Notes in Computer Science 4161

      Pages: 286-291

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] 森のメタフォを用いた掲示板における重要人物・返信数・重要単語の可視化2006

    • Author(s)
      小栗 崇志, 津田 耕平, Ruck Thawonmas
    • Journal Title

      情報処理学会研究報告 2006-EC-3

      Pages: 109-112

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] Discovery of Online Game User Relationship Based on Co-occurrence of Word,2006

    • Author(s)
      Ruck Thawonmas, Yuki Konno, Kohei Tsuda
    • Journal Title

      Lecture Notes in Computer Science, (Richard Harper et al. (Eds.)) Vol. 4161 (ICEC2006)

      Pages: 286-291

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] Visualization of important person, the number of replies, and important words in bulletin board services using forest metaphor, (in Japanese)2006

    • Author(s)
      Takashi Oguri, Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      IPSJ SIG Technical Report 2006-EC-3,13-14

      Pages: 109-112

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] 語の影響度の計量による掲示板におけるキーワードの発見 : テキストマイ ニングのオンラインゲームへの応用2005

    • Author(s)
      津田 耕平, Ruck Thawonmas, 今野 優樹
    • Journal Title

      日本知能情報ファジィ学会誌 17・2

      Pages: 184-193

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] KeyGraph for Visualization of Discussions in Comments of a Blog Entry2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      WSEAS Trans. Computers 4・12

      Pages: 1794-1801

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] Keyword Discovery by Measuring Influence Rates on Bulletin Board Services2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Lecture Notes in Computer Science 3711

      Pages: 148-154

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] Visualization of Discussions in Comments of a Blog Entry using KeyGraph and Comment Scores2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Proc. of 4th WSEAS International Conference on E-ACTIVITIES

      Pages: 21-26

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] 複数のユーザーにより構築されるblogサイトにおけるコメント中の議論に注目したキーワード発見2005

    • Author(s)
      津田 耕平, Ruck Thawonmas
    • Journal Title

      エンタテインメントコンピューティング2005論文集

      Pages: 7-12

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] 共通単語による仮想空間における人間関係の発見2005

    • Author(s)
      今野 優樹, Ruck Thawonmas, 細田 高敬, 津田 耕平
    • Journal Title

      ゲーム学会第4回全国大会論文集

      Pages: 69-72

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] Discovering Keywords by Measuring Influence Rates in Bulletin Board Services,2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas, Yuki Konno
    • Journal Title

      Journal of Japan Society for Fuzzy Theory and Intelligent Informatics Vol. 17, No. 2

      Pages: 184-193

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] KeyGraph for Visualization of Discussions in Comments of a Blog Entry,2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      WSEAS Trans. Computers Vol. 4, Issue 12

      Pages: 1794-1801

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] Keyword Discovery by Measuring Influence Rates on Bulletin Board Services,2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Lecture Notes in Computer Science, (Fumio Kishino et al. (Eds.)) Vol. 3711 (ICEC 2005)

      Pages: 148-154

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] Visualization of Discussions in Comments of a Blog Entry using KeyGraph and Comment Scores,2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Proc. of 4th WSEAS International Conference on E-ACTIVITIES (E-ACTIVITIES '05), Miami, Florida, USA Nov.

      Pages: 21-26

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] Keyword Discovery Focusing on Discussions among Comments in Multiuser Weblog Sites, (in Japanese)2005

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Proc. Entertainment Computing 2005 16-18

      Pages: 7-12

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] Discovery of Human Relation in Virtual Space using Co-occurrence of Words, (in Japanese)2005

    • Author(s)
      Yuki Konno, Ruck Thawonmas, Takayuki Hosoda, Kohei Tsuda
    • Journal Title

      Proc. 4^<th> National Convention of Game Amusement Society 10

      Pages: 69-72

    • Description
      「研究成果報告書概要(欧文)」より
  • [Journal Article] ゲームマイニングの野望-III : 語の影響度の計量による掲示板におけるキーワードの発見2004

    • Author(s)
      津田 耕平, Ruck Thawonmas
    • Journal Title

      エンタテインメントコンピューティング2004論文集

      Pages: 155-160

    • Description
      「研究成果報告書概要(和文)」より
  • [Journal Article] Ambition of Gamemining-III : Discovering Keywords in Bulletin Board Service by Measuring Influence Rate, (in Japanese)2004

    • Author(s)
      Kohei Tsuda, Ruck Thawonmas
    • Journal Title

      Proc. Entertainment Computing 2004 20-22

      Pages: 155-160

    • Description
      「研究成果報告書概要(欧文)」より

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Published: 2008-05-27  

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