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2017 Fiscal Year Final Research Report

Hand Drawn Animation Style Rendering Using Multi-View Matrix

Research Project

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Project/Area Number 16K16181
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeMulti-year Fund
Research Field Entertainment and game informatics 1
Research InstitutionWaseda University

Principal Investigator

OKUYA Takeshi  早稲田大学, 理工学術院, 助手 (60754736)

Project Period (FY) 2016-04-01 – 2018-03-31
Keywordsコンピュータグラフィックス / ノンフォトリアリスティックレンダリング / 消失点移動 / 遠近感強弱調整 / 多視点行列
Outline of Final Research Achievements

In this study, we developed a projection transformation method using multi-view matrix to rendering the shape generated by the synthesis process of hand drawn animation. Specific issue were following topics: (1) Moving vanishing point, (2) Changing perspective strength, (3) Shadow rendering, and (4) Developing user interface.
The result of this study, it possible to deform the apparent shape without editing 3D shape of the model, and reproduce shape of hand drawn animation efficiently by 3DCG.

Free Research Field

コンピュータグラフィックス

URL: 

Published: 2019-03-29  

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