2016 Fiscal Year Final Research Report
Tangible User Interface in Dance and Computer Simutlation
Project/Area Number |
26350269
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Research Category |
Grant-in-Aid for Scientific Research (C)
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Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Ochanomizu University |
Principal Investigator |
Nakamura Minako お茶の水女子大学, 基幹研究院, 准教授 (20345408)
|
Project Period (FY) |
2014-04-01 – 2017-03-31
|
Keywords | タンジブルユーザインタフェース / シミュレーション / 舞踊教育 / インドネシア / 舞踊記譜法 / Labanotation / 身体動作分析 / 3DCG |
Outline of Final Research Achievements |
The tangible user interface is a more realistic interface that renews the concept of existing interfaces and makes it possible to directly touch untyped information (tangible). It removes constraints by interfaces such as complicated input tasks and further shortens the distance between human and computer. In this research, we examined the tangible user interface in dance from the three viewpoints of doll like input device QUMARION, visualization of motion capture (simulation), CG animation by dance notation method and control of robot movement.
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Free Research Field |
民族舞踊学
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