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Presenting Pseudo-haptic feedback by changing the posture of a full-body avatar

Research Project

Project/Area Number 17K19997
Research Category

Grant-in-Aid for Challenging Research (Exploratory)

Allocation TypeMulti-year Fund
Research Field Human informatics and related fields
Research InstitutionThe University of Tokyo

Principal Investigator

Hirose Michitaka  東京大学, 大学院情報理工学系研究科, 教授 (40156716)

Project Period (FY) 2017-06-30 – 2020-03-31
Project Status Completed (Fiscal Year 2019)
Budget Amount *help
¥6,370,000 (Direct Cost: ¥4,900,000、Indirect Cost: ¥1,470,000)
Fiscal Year 2018: ¥2,990,000 (Direct Cost: ¥2,300,000、Indirect Cost: ¥690,000)
Fiscal Year 2017: ¥3,380,000 (Direct Cost: ¥2,600,000、Indirect Cost: ¥780,000)
KeywordsPseudo-haptics / バーチャルリアリティ / 触力覚提示 / アバタ / 姿勢
Outline of Final Research Achievements

Presenting the image in which the posture of the fingers touching the object are corrected induces the visuo-haptic interaction, and enables us to present a haptic sensation different from that of an object actually touched. On the other hand, when the gap between the proprioceptive sensation and vision is too large, this pseudo-haptic effect as well as body ownership will be disappeared. To solve this problem, we focused not only on the posture of body parts in contact with objects such as fingertips, but also on the posture of whole body parts to be modified for presenting pseudo-haptics. We proposed a novel method for presenting pseudo-haptic sensations to arbitrary body parts in a free space without using a complex haptic interfaces. We evaluated the performance of the method and its application, and clarified the effectiveness and limitations.

Academic Significance and Societal Importance of the Research Achievements

本研究は視触覚間相互作用による擬似触力覚提示で扱える触力覚の強度範囲を拡張し,また全身の任意の位置へと提示位置を拡張することができた.この成果は,擬似触力覚提示手法を更なる実用へと近づけ,現状の触力覚提示の制約や限界を打破する.特にVRの社会展開が進められている現在,特殊なセットアップを必要とせずに視聴覚のみならず触覚をも提示可能にする本研究の成果は,VRを活用した訓練の効果等を向上させる可能性がある.また,身体所有感と擬似触力覚提示の関係性を探索した成果は,多感覚統合と身体との関係性およびその相互作用のメカニズムの解明にも寄与する成果であり,認知科学研究の進展にも意義を持つ.

Report

(4 results)
  • 2019 Annual Research Report   Final Research Report ( PDF )
  • 2018 Research-status Report
  • 2017 Research-status Report
  • Research Products

    (50 results)

All 2020 2019 2018 2017

All Journal Article (9 results) (of which Peer Reviewed: 5 results,  Open Access: 6 results) Presentation (37 results) (of which Int'l Joint Research: 15 results,  Invited: 21 results) Book (4 results)

  • [Journal Article] The relationship between the body and the environment in the virtual world: The interpupillary distance affects the body size perception2020

    • Author(s)
      Daisuke Mine, Nami Ogawa, Takuji Narumi, and Kazuhiko Yokosawa
    • Journal Title

      PLOS ONE

      Volume: 15 Issue: 4 Pages: e0232290-e0232290

    • DOI

      10.1371/journal.pone.0232290

    • Related Report
      2019 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements2020

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Journal Title

      IEEE Transactions on Visualization and Computer Graphics

      Volume: - Issue: 7 Pages: 1-1

    • DOI

      10.1109/tvcg.2020.2964758

    • Related Report
      2019 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Metamorphosis Hand: Interaction between Augmented Virtual Body and Piano2018

    • Author(s)
      小川 奈美、鳴海 拓志、伴 祐樹、櫻井 翔、谷川 智洋、廣瀬 通孝
    • Journal Title

      Transactions of the Virtual Reality Society of Japan

      Volume: 23 Issue: 3 Pages: 91-101

    • DOI

      10.18974/tvrsj.23.3_91

    • NAID

      130007491280

    • ISSN
      1344-011X, 2423-9593
    • Related Report
      2018 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Content-aware Browsing by Pseudo-haptic Feedback on Touch Screens2018

    • Author(s)
      橋本 健、鳴海 拓志、長尾 涼平、谷川 智洋、廣瀬 通孝
    • Journal Title

      Transactions of the Virtual Reality Society of Japan

      Volume: 23 Issue: 3 Pages: 139-148

    • DOI

      10.18974/tvrsj.23.3_139

    • NAID

      130007491187

    • ISSN
      1344-011X, 2423-9593
    • Related Report
      2018 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] クロスモーダル設計による感性価値創造2018

    • Author(s)
      鳴海拓志
    • Journal Title

      設計工学

      Volume: 53 Pages: 644-652

    • Related Report
      2018 Research-status Report
  • [Journal Article] クロスモーダル知覚のインタフェース応用2018

    • Author(s)
      鳴海拓志
    • Journal Title

      映像情報メディア学会誌

      Volume: Vol.72, No.1 Pages: 2-7

    • Related Report
      2017 Research-status Report
  • [Journal Article] Presenting resistive force by modifying joint angles of an avatar2017

    • Author(s)
      茂山丈太郎,小川奈美,鳴海拓志,谷川智洋,廣瀬通孝
    • Journal Title

      Transactions of the Virtual Reality Society of Japan

      Volume: 22 Issue: 3 Pages: 369-378

    • DOI

      10.18974/tvrsj.22.3_369

    • NAID

      130006107991

    • ISSN
      1344-011X, 2423-9593
    • Related Report
      2017 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Pseudo-haptics応用インタフェースの展望:疑似触力覚提示からその先へ2017

    • Author(s)
      鳴海拓志
    • Journal Title

      システム制御情報学会誌

      Volume: Vol.61 No.11 Pages: 463-468

    • Related Report
      2017 Research-status Report
  • [Journal Article] Technological applications of multisensory perception2017

    • Author(s)
      鳴海拓志
    • Journal Title

      The Japanese Journal of Psychonomic Science

      Volume: 36 Issue: 1 Pages: 129-132

    • DOI

      10.14947/psychono.36.24

    • NAID

      130006247250

    • ISSN
      0287-7651, 2188-7977
    • Related Report
      2017 Research-status Report
    • Open Access
  • [Presentation] Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments2020

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Organizer
      CHI2020
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Wider IPD makes people perceive their body to be not so large when large hands are presented2019

    • Author(s)
      Daisuke Mine, Nami Ogawa, Takuji Narumi, Kazuhiko Yokosawa
    • Organizer
      ICAT-EGVE2019
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Realistic Virtual Hand Fosters Self-attribution of Remapped Hand Movements2019

    • Author(s)
      Nami Ogawa, Takuji Narumi, and Michitaka Hirose
    • Organizer
      SAP2019
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research
  • [Presentation] クロスモーダルインタフェース再考2019

    • Author(s)
      鳴海拓志
    • Organizer
      第220回CVIM研究会
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] 超臨場感が現実を変える2019

    • Author(s)
      鳴海拓志
    • Organizer
      ビジュアルメディアExpo2020
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] 現実を編集する:バーチャルリアリティによる知覚・認知の再設計2019

    • Author(s)
      鳴海拓志
    • Organizer
      XRKaigi2019
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] バーチャルリアリティと感覚のサイエンス2019

    • Author(s)
      鳴海拓志
    • Organizer
      千里ライフサイエンス振興財団セミナー「感覚のサイエンス」
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] 身体拡張を通じたこころのデザイン2019

    • Author(s)
      鳴海拓志
    • Organizer
      SICE SI部門ロボティクス部会特別講演会「バーチャルリアリティと身体」
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] パラレルな”現実”を生きる2019

    • Author(s)
      鳴海拓志
    • Organizer
      ウェブサイエンス研究会 オープンセミナーvol.9「ミラーワールドから考える拡張現実の世界」
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] バーチャルリアリティによる知覚・認知の制御2019

    • Author(s)
      鳴海拓志
    • Organizer
      生理研研究会「脳神経ダイナミクスの可視化と制御」
    • Related Report
      2019 Annual Research Report
    • Invited
  • [Presentation] Illusions for Virtual Reality Interfaces and Human Augmentation2019

    • Author(s)
      Takuji Narumi
    • Organizer
      Location-based Virtual Reality Experiences for Children
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] Virtual Hand Realism Affects Object Size Perception in Body-Based Scaling2019

    • Author(s)
      Nami Ogawa, Takuji Narumi and Michitaka Hirose
    • Organizer
      IEEE VR 2019
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] Visuo-haptic Redirected Walking Using Handrail2018

    • Author(s)
      Keigo Matsumoto, Takuji Narumi, Yohei Yanase, Yuki Ban, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      ICAT-EGVE 2018
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] Effect of Pseudo-haptic Feedback on Touchscreens on Visual Memory during Image Browsing2018

    • Author(s)
      Takeru Hashimoto, Takuji Narumi, Ryohei Nagao, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      Eurohaptics 2018
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] バーチャルハンドの視触覚提示が曲率操作型リダイレクションに与える効果の検討2018

    • Author(s)
      松本啓吾,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第23回バーチャルリアリティ学会大会
    • Related Report
      2018 Research-status Report
  • [Presentation] 身体と環境との整合性を考慮した回転量操作型リダイレクションに関する基礎検討2018

    • Author(s)
      水谷純也, 長尾涼平, 松本啓吾, 鳴海拓志, 谷川智洋, 廣瀬通孝
    • Organizer
      第178回HCI・第48回EC合同研究発表会
    • Related Report
      2018 Research-status Report
  • [Presentation] Cross-modal Interfaces for Multi-sensorial VR and Human Augmentation2018

    • Author(s)
      Takuji Narumi
    • Organizer
      VRCAI2018
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Object Size Perception in Immersive Virtual Reality: Avatar Realism Affects the Way We Perceive2018

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Organizer
      IEEE VR 2018
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] Adopting the Roll Manipulation for Redirected Walking2018

    • Author(s)
      Tatsuki Yamamoto, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      IEEE VR 2018
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] Factors and Influences of Body Ownership over Virtual Hands2017

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Organizer
      HCII2017
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] Presenting pseudo-haptic feedback in immersive VR environment by modifying avatar’s joint angle2017

    • Author(s)
      Jotaro Shigeyama, Nami Ogawa, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      World Haptics 2017
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] Magic Table: Deformable Props Using Visuo Haptic Redirection2017

    • Author(s)
      Keigo Matsumoto, Takeru Hashimoto, Junya Mizutani, Hibiki Yonahara, Ryohei Nagao, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      SIGGRAPH ASIA 2017 Emerging Technologies
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] Mobius Walker: Pitch and Roll Redirected Walking2017

    • Author(s)
      Tatsuki Yamamoto, Jumpei Shimatani, Isamu Ohashi, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      SIGGRAPH ASIA 2017 Emerging Technologies
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] ComputationalDesign of Hand-Held VR Controllers Using Haptic Shape Illusion2017

    • Author(s)
      Eisuke Fujinawa, Shigeo Yoshida, Yuki Koyama, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      VRST2017
    • Related Report
      2017 Research-status Report
    • Int'l Joint Research
  • [Presentation] アバタの関節角補正による疑似触力覚提示手法の基礎検討2017

    • Author(s)
      茂山丈太郎,小川奈美,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      電子情報通信学会MVE研究会
    • Related Report
      2017 Research-status Report
  • [Presentation] 多感覚知覚が作り出すリアリティ2017

    • Author(s)
      鳴海拓志
    • Organizer
      第9回多感覚研究会
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] 感覚のハッキング2017

    • Author(s)
      鳴海拓志
    • Organizer
      KYO-SHITSU #16
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] クロスモーダルが創り出す超現実2017

    • Author(s)
      鳴海拓志
    • Organizer
      新潟大学公開講演会 クロスモーダルが創り出す超現実
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] 五感に訴えるバーチャルリアリティの新展開2017

    • Author(s)
      鳴海拓志
    • Organizer
      印刷興行会商業印刷部会勉強会
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] こころと上手につきあっていくためのVR技術2017

    • Author(s)
      鳴海拓志
    • Organizer
      科学・技術交流サロン「人の感性を科学する -認知科学と先端技術の融合にむけて-」第4回
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] クロスモーダルでつなぐ道具・からだ・こころ2017

    • Author(s)
      鳴海拓志
    • Organizer
      第13回クロスモーダルデザインWS
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] 研究20連発(鳴海拓志)2017

    • Author(s)
      鳴海拓志
    • Organizer
      FIT2017 情報理工学系研究科研究100連発
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] 今後のゲームデザインに必須な『sense of ○○』とは何か?2017

    • Author(s)
      鳴海拓志
    • Organizer
      CEDEC 2017
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] VR で変える五感と自分2017

    • Author(s)
      鳴海拓志
    • Organizer
      デジタルミュージアムフォーラムin函館
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] VRで変える五感と自分2017

    • Author(s)
      鳴海拓志
    • Organizer
      第3回こころと身体の学際会議
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] クロスモーダルインタフェースと体験のデザイン2017

    • Author(s)
      鳴海拓志
    • Organizer
      第7回AIITイノベーションデザインフォーラム
    • Related Report
      2017 Research-status Report
    • Invited
  • [Presentation] バーチャルリアリティが変える身体,心,現実2017

    • Author(s)
      鳴海拓志
    • Organizer
      VRは私たちに何をもたらすのか?─変わりゆく<現実(リアリティ)>と、その社会的インパクトについて
    • Related Report
      2017 Research-status Report
    • Invited
  • [Book] 今日からモノ知りシリーズ トコトンやさしいVRの本(B&Tブックス)2019

    • Author(s)
      廣瀬 通孝 監修/東京大学バーチャルリアリティ教育研究センター 編
    • Total Pages
      160
    • Publisher
      日刊工業新聞社
    • ISBN
      4526079421
    • Related Report
      2018 Research-status Report
  • [Book] 図説 視覚の事典2018

    • Author(s)
      日本視覚学会 編
    • Publisher
      朝倉書店
    • Related Report
      2017 Research-status Report
  • [Book] VR/AR技術の開発動向と最新応用事例2018

    • Author(s)
      鳴海拓志ほか
    • Total Pages
      552
    • Publisher
      技術情報協会
    • Related Report
      2017 Research-status Report
  • [Book] 狙いどおりの触覚・触感をつくる技術2017

    • Author(s)
      鳴海拓志ほか
    • Total Pages
      653
    • Publisher
      S&T出版
    • Related Report
      2017 Research-status Report

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Published: 2017-07-21   Modified: 2021-02-19  

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