Extension of standard game dynamics and its applications
Project/Area Number |
21500210
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Sensitivity informatics/Soft computing
|
Research Institution | Hokkaido University |
Principal Investigator |
SATO Yuzuru 北海道大学, 電子科学研究所, 准教授 (30342794)
|
Project Period (FY) |
2009 – 2011
|
Project Status |
Completed (Fiscal Year 2011)
|
Budget Amount *help |
¥4,680,000 (Direct Cost: ¥3,600,000、Indirect Cost: ¥1,080,000)
Fiscal Year 2011: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2010: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2009: ¥2,600,000 (Direct Cost: ¥2,000,000、Indirect Cost: ¥600,000)
|
Keywords | 複雑系 / 時空カオス / ゲーム力学系 / 情報理論 / N人ゲーム力学系 / 学習方程式 / マルコフゲーム / 確率的ダイナミクス / マルコフゲーム力学 / マルコフゲーム力学系 / 連続ゲーム力学系 |
Research Abstract |
We extend the standard game dynamics to N-person game dynamics, Markov game dynamics, and continuous game dynamics and study them in terms of dynamical systems theory. (1) N-person game dynamics : The model is described as coupled map lattice and globally coupled maps, and shows complex nonlinear behavior such as traveling waves, spatiotemporal chaos, spatiotemporal intermittency. (2) Markov game dynamics : Players are modeled not by probability distributions, but by simple Markov systems. We analyze them dynamical systems theoretically and information theoretically. (3) Continuous game dynamics : Mixed strategies for continuous actions are modeled as probability density functions and a PDE model is constructed.
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Report
(4 results)
Research Products
(39 results)