Designing 3D models with internal structures
Project/Area Number |
21700094
|
Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Single-year Grants |
Research Field |
Media informatics/Database
|
Research Institution | The University of Tokyo |
Principal Investigator |
IGARASHI Takeo 東京大学, 大学院・情報学環, 教授 (80345123)
|
Research Collaborator |
TAKAYAMA Kenshi 東京大学, 大学院・情報理工学系研究科, 博士課程学生
|
Project Period (FY) |
2009 – 2011
|
Project Status |
Completed (Fiscal Year 2011)
|
Budget Amount *help |
¥4,290,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥990,000)
Fiscal Year 2011: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
Fiscal Year 2010: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2009: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
|
Keywords | コンピュータグラフィクス / ユーザインターフェイス / 3次元モデリング / コンピュータグララィクス / ユーザインターラェイス |
Research Abstract |
We developed following three methods. Layered Solid Texture Synthesis from a Single 2D Exemplar : This is a method to generate 3D solid texture exemplar from single bitmap image. Volumetric Modeling with Diffusion Surfaces : This is a method to represent 3D models with smoothly varying inernal color such as avocado and paprika. GeoBrush : Interactive Mesh Geometry Cloning : This is a method to place a part of a 3d model to the surface of another 3D model.
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Report
(4 results)
Research Products
(14 results)