Generalizing Instruction Method of CG Expression Focused on 3D Animation
Project/Area Number |
22530966
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Education on school subjects and activities
|
Research Institution | Mie University |
Principal Investigator |
|
Project Period (FY) |
2010 – 2012
|
Project Status |
Completed (Fiscal Year 2012)
|
Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2012: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2011: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
Fiscal Year 2010: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
|
Keywords | 美術教育 / 子どものCG表現 / 3Dアニメーション / メディアリテラシー / モデリング / 両眼立体視 / 協同学習 / 学びの共同体 / マルチモニタ / PBLチュートリアル / ピア・サポート |
Research Abstract |
This study is a part of the pure research to achieve that 3D animation production as art education teaching material generally in the usual curriculum. It shows a proposal of the relation between 3DCG teaching materials and 3D corporal vision which should be aimed at, development of 3DCG expression system consisting of the freeware corresponding to a multiplatform and study supporting system corresponding to the cooperative learning using a multiscreen, and it’s effectiveness and problem etc. from the educational activity in the number of students near the used class scale as the result.
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Report
(4 results)
Research Products
(12 results)