Construction of A 3D Web System Capable of Displaying Force Feedback
Project/Area Number |
23500124
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Media informatics/Database
|
Research Institution | Ehime University |
Principal Investigator |
IDO Shun 愛媛大学, 理工学研究科, 講師 (20304652)
|
Project Period (FY) |
2011 – 2013
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥2,080,000 (Direct Cost: ¥1,600,000、Indirect Cost: ¥480,000)
Fiscal Year 2013: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2012: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2011: ¥780,000 (Direct Cost: ¥600,000、Indirect Cost: ¥180,000)
|
Keywords | バーチャルリアリティ / 力覚 / フォースフィードバック / コンテンツ / Web |
Research Abstract |
An increase in polygons on virtual objects causes the delay of the simulation, and as a result, it is difficult to handle haptic interactions which need real-time processing in virtual worlds. In previous studies, some methods have it enable to reduce the number of polygons on objects by representing the roughness of objects surfaces as textures, and as a result they made it possible to reduce processing time. In these conventional methods, however, it is difficult to simulate the interaction of an arbitrary-shaped object with pseudo-roughness. In order to solve these problems, we propose a plural pixels reference method, which is an interaction method of merging some pixel values of textures, and it skips the process of copy polygons from the pixels of textures.
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Report
(4 results)
Research Products
(20 results)