Budget Amount *help |
¥15,860,000 (Direct Cost: ¥12,200,000、Indirect Cost: ¥3,660,000)
Fiscal Year 2014: ¥5,070,000 (Direct Cost: ¥3,900,000、Indirect Cost: ¥1,170,000)
Fiscal Year 2013: ¥5,070,000 (Direct Cost: ¥3,900,000、Indirect Cost: ¥1,170,000)
Fiscal Year 2012: ¥5,720,000 (Direct Cost: ¥4,400,000、Indirect Cost: ¥1,320,000)
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Outline of Final Research Achievements |
Entertainment becomes important elements to enrich daily life. They are not only games, animations, and movies, but useful for creating attractions for health and learning activities. In this research, we propose the intelligent character technologies for omni-channel services in online and offline environment. 1) intelligent character technology such as motion, conversation, and decision making. 2) workflow analysis and control system for visual design, 3D modeling, programming and devices. 3) create experimental services such as physical training of elderly, and life-like character for movie and game productions.
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