Generation of artificial atmosphere and interaction design by simulation of cross-cultural experience
Project/Area Number |
25330243
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Human interface and interaction
|
Research Institution | Tokyo Polytechnic University |
Principal Investigator |
|
Co-Investigator(Kenkyū-buntansha) |
新田 克己 東京工業大学, 情報理工学院, 教授 (60293073)
湯浅 将英 湘南工科大学, 工学部, 講師 (80385492)
大村 英史 国立研究開発法人国立精神・神経医療研究センター, 精神保健研究所 成人精神保健研究部, 流動研究員 (90645277)
|
Project Period (FY) |
2013-04-01 – 2017-03-31
|
Project Status |
Completed (Fiscal Year 2016)
|
Budget Amount *help |
¥4,940,000 (Direct Cost: ¥3,800,000、Indirect Cost: ¥1,140,000)
Fiscal Year 2015: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2014: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2013: ¥2,470,000 (Direct Cost: ¥1,900,000、Indirect Cost: ¥570,000)
|
Keywords | 人工的雰囲気 / 異文化体験 / インタラクションデザイン / 雰囲気工学 / 臨場感コミュニケーション / 異文化体験シミュレーション |
Outline of Final Research Achievements |
We devised a completely new cross-cultural experience game "Country of Cross- Culture" from the result of analyzing experimental data among humans using Cross-cultural experience game BARNGA. This made it possible for life-like agents and game participants to experience different cultures. In the survey of the participants in the experiment, it was possible to confirm the effect of collective pressure by multiple life-like agents and the same effect as the cross-cultural experience effect of 130 expert participants in BARNGA in the proposed system. This is a remarkable point, which indicates that human beings could realize the same effect as the atmosphere of discussion formed by human beings by the conversation system using life-like agents.
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Report
(5 results)
Research Products
(25 results)