Introduction of a randomness to three-dimensional display
Project/Area Number |
25870398
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Research Category |
Grant-in-Aid for Young Scientists (B)
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Allocation Type | Multi-year Fund |
Research Field |
Perceptual information processing
Optical engineering, Photon science
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Research Institution | Osaka University |
Principal Investigator |
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Project Period (FY) |
2013-04-01 – 2015-03-31
|
Project Status |
Completed (Fiscal Year 2014)
|
Budget Amount *help |
¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2014: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2013: ¥3,250,000 (Direct Cost: ¥2,500,000、Indirect Cost: ¥750,000)
|
Keywords | 多次元ディスプレイ / 多次元カメラ |
Outline of Final Research Achievements |
Three-dimensional display is useful for not only entertainment but also biomedicine and industry recently. However three-dimensional display without eye glass has tradeoffs between spatial and angular resolutions of reproduced light ray or spatial and temporal resolutions based on the sampling theorem. The artifacts are caused if the sampling theorem is not satisfied, and they are known as aliasing noise. This noise degrades the reproduced image quality significantly in three-dimensional display. In this study, we developed a method for reduction of the aliasing noise by introducing randomness to the input and output process of three-dimensional display systems.
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Report
(3 results)
Research Products
(9 results)