2017 Fiscal Year Final Research Report
Empirical Study on Development Systems of Education Games and Evaluation Methods for Their Efficiency in Higher Education
Project/Area Number |
15K12170
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Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Multi-year Fund |
Research Field |
Learning support system
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Research Institution | Kyushu University |
Principal Investigator |
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Co-Investigator(Renkei-kenkyūsha) |
KANEKO Kosuke 九州大学, サイバーセキュリティセンター, 准教授 (30735121)
YOSHIDA Motofumi 国際医療福祉大学, 医学部, 教授 (00291518)
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Project Period (FY) |
2015-04-01 – 2018-03-31
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Keywords | 教材開発 / 電子教材 / e-Learning / ICT / シリアスゲーム |
Outline of Final Research Achievements |
The development of new types of teaching materials by using ICT (Information Communication Technology) that have high educational efficiency needs any collaborations between faculty who give lectures and students who take them. Through the development and education practices of educational materials using ICT like 3D-CG and adopting gamification, the authors studied development systems for such materials and evaluation methods for their efficiency in higher education. Actually, the following four themes were investigated. (1) Development systems of teaching materials, (2) Providing systems of teaching materials, (3) Development processes of teaching materials, and (4) Evaluation methods for efficiency of teaching materials.
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Free Research Field |
メディア情報学
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