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2018 Fiscal Year Final Research Report

Gamified web program for benzodiazepine discontinuation | Randomized controlled trials

Research Project

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Project/Area Number 16K13048
Research Category

Grant-in-Aid for Challenging Exploratory Research

Allocation TypeMulti-year Fund
Research Field Applied health science
Research InstitutionNagoya City University

Principal Investigator

Ii Toshitaka  名古屋市立大学, 大学院医学研究科, 臨床研究医 (40726410)

Research Collaborator MASUDA akihiko  
MUTO takashi  
OGAWA sei  
KONDO masaki  
WATANABE norio  
GOTO kunihiko  
HURUMIZU katsuaki  
Project Period (FY) 2016-04-01 – 2019-03-31
Keywords認知行動療法 / 物質使用障害 / ベンゾジアゼピン依存 / インターネット精神療法
Outline of Final Research Achievements

In this study, we designed a gaming web program for randomized simultaneous trials with benzodiazepines. Unfortunately, we could not finish the planned randomized trial, but I created a web program and conducted a preliminary survey. This is the first novel game-based web program in Japan, and it is extremely important that it is Japan's precedent in gamification-based medicine that is expected to be developed in the future. Also, as a result of the process of this study, meta-analysis on mental flexibility as an important factor for stopping substance is very important for the development of future therapeutics.

Free Research Field

認知行動療法

Academic Significance and Societal Importance of the Research Achievements

今後、重要とされてくるITを使った医療に関する貴重な研究であった。無作為割付試験まではたどり着かなかったが、ITを使った介入の問題点を把握すると共に、パイロットスタディーにおいて実現性が高く、費用対効果も高い介入である可能性を検証できたことは大きな意義であったと考えられる。今後、本研究の成果を元に我が国におけるIT技術を使った介入が発展することが望まれる。

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Published: 2020-03-30  

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