2021 Fiscal Year Final Research Report
Effectiveness Analysis of Sport Skill Acquisition under Pressure Control
Project/Area Number |
19K22857
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Research Category |
Grant-in-Aid for Challenging Research (Exploratory)
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Allocation Type | Multi-year Fund |
Review Section |
Medium-sized Section 61:Human informatics and related fields
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Research Institution | University of Tsukuba |
Principal Investigator |
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Project Period (FY) |
2019-06-28 – 2022-03-31
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Keywords | VR / AR / ヒューマンインタフェース / スポーツ工学 / 映像解析 / コンピュータビジョン / スポーツスキル |
Outline of Final Research Achievements |
In this research project, we promoted a new study to clarify the relationship between pressure stimuli during play and playing behavior, with the goal of clarifying the effects of sports skill acquisition under pressure control. Various sports such as soccer, basketball, and badminton were taken as applications. As a basic research effort, we investigated the effects on playing behavior of the participants who were aiming to acquire skills by applying pressure of designated intensity to them in our VR environment. From this, we clarified the relationship between the stimuli that the participants were exposed to and their playing behavior. We also focused on sports video analysis to automatically collect pressure situations.
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Free Research Field |
複合現実感技術
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Academic Significance and Societal Importance of the Research Achievements |
臨場感のあるVR環境と,その中で可能なプレイ動作とをスポーツに合わせて選択し適切な体験シナリオを用意することで,プレッシャーのかかる状況がプレイ動作に与える影響を調査できることを明らかにしたことは,今後のスポーツ工学の大きな礎になる. まだ研究成果は基礎的なレベルであるが,本研究の先では,プレッシャーを的確に与えるVR技術と,体験者のプレッシャーコントロールレベルを計測する技術とを組み合わせることで,VRによる的確なプレッシャーコントロールがスポーツスキル獲得に効果的であること具体的に示せるようになるであろう.
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