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2016 Fiscal Year Final Research Report

Enhancing Image Quality of the 3D Free-Viewpoint Video in Large-Scale Space Utilizing Player-Billboard Method

Research Project

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Project/Area Number 25280056
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypePartial Multi-year Fund
Section一般
Research Field Perceptual information processing
Research InstitutionUniversity of Tsukuba

Principal Investigator

OHTA Yuichi  筑波大学, システム情報系(名誉教授), 名誉教授 (50115804)

Co-Investigator(Kenkyū-buntansha) 亀田 能成  筑波大学, システム情報系, 准教授 (70283637)
北原 格  筑波大学, システム情報系, 准教授 (70323277)
Research Collaborator SHISHIDO Hidehiko  
KASUYA Nozomu  
SATO Hideaki  
AKECHI Nao  
KASHIWAKUMA Junya  
KAMIYAMA Takashi  
YAMAGIRI Yasushi  
TORIYA Hisatoshi  
SHIZUKU Taisuke  
UEDA Masashi  
SATO Shogo  
Project Period (FY) 2013-04-01 – 2017-03-31
Keywords任意視点映像 / ビルボード / 高画質化 / 没入型提示 / 複合現実感 / スポーツ中継 / ネットワークメディア / インタフェース
Outline of Final Research Achievements

We realized a technology that enables multiple viewers to observe 3D free-viewpoint video with SDTV image quality via the network arbitrarily choosing their viewpoints.
As the free-viewpoint video generation technology suitable for higher image quality, we made a systematic comparison between the player-billboard method which we originally have developed and the method based on 3D shape reconstruction. We confirmed the player-billboard method is superior to the 3D reconstruction based method for generating high quality video. We have examined the feasibility of our technology to utilize in the live video delivery via network and in the playback type content production. We also developed Mixed-Reality presentation methods such as an immersive display with player's point of view.

Free Research Field

知覚情報処理

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Published: 2018-03-22  

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