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2016 Fiscal Year Final Research Report

Generating 3DCG Character Gaze Animation based on A Viewer's Preference

Research Project

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Project/Area Number 26730143
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeMulti-year Fund
Research Field Kansei informatics
Research InstitutionUtsunomiya University

Principal Investigator

Mori Hiroshi  宇都宮大学, 工学(系)研究科(研究院), 助教 (80538447)

Project Period (FY) 2014-04-01 – 2017-03-31
Keywordsアニメーション / コンピュータグラフィックス / 対話型進化計算
Outline of Final Research Achievements

The CG character animation is required to appear as natural as human motion. Toward that goal, there is an approach where the expression appears as natural as the human expression by adding gaze behavior to the contextual situation, and the environment to the general behavior animation.
In this research, we propose a method for generating character gaze animation based on a viewer’s subjective evaluation using the Interactive Genetic Algorithm (IGA). We incorporate users watching a character animation into the optimization system. Then, the suitable parameters of the gaze controller are calculated from the viewer’s subjective evaluation.

Free Research Field

コンピュータグラフィックス、バーチャルリアリティ、感性情報学

URL: 

Published: 2018-03-22  

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