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Development and Evaluation of Collaborative Learning Materials to Support Career Education in Higher Education

Research Project

Project/Area Number 26882011
Research Category

Grant-in-Aid for Research Activity Start-up

Allocation TypeSingle-year Grants
Research Field Educational technology
Research InstitutionThe University of Tokyo

Principal Investigator

FUKUYAMA Yuki  東京大学, 総合文化研究科, 特任助教 (90738353)

Project Period (FY) 2014-08-29 – 2016-03-31
Project Status Completed (Fiscal Year 2015)
Budget Amount *help
¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
Fiscal Year 2015: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2014: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Keywords高等教育 / キャリア教育 / 協調学習 / ゲーム教材 / 教育工学 / ゲーム学習
Outline of Final Research Achievements

We developed a game-based collaborative learning material named “Katte-ni Happy Ending Game”. It is based on career construction theory and aims at supporting university students to make their own career stories. In this game, players are required of making stories for relieving other player’s worry about future. The player who made best story will be winner.
As a result of experiments that was conducted at four universities, it was confirmed that the game has effect of relieving player’s worry about career decision and making players contemplate own futures.

Report

(3 results)
  • 2015 Annual Research Report   Final Research Report ( PDF )
  • 2014 Annual Research Report
  • Research Products

    (5 results)

All 2016 2015 2014 Other

All Presentation (3 results) Remarks (2 results)

  • [Presentation] 学生のキャリアストーリー構築を支援するゲーム教材の高等教育における実践と評価2016

    • Author(s)
      福山 佑樹,木村 充
    • Organizer
      日本教育工学会 研究会(16-1)
    • Place of Presentation
      香川大学(香川県高松市)
    • Year and Date
      2016-03-05
    • Related Report
      2015 Annual Research Report
  • [Presentation] キャリアストーリーを生成する「かってにハッピーエンドゲーム」の高等教育における実践2015

    • Author(s)
      福山 佑樹,木村 充
    • Organizer
      日本教育工学会第31回全国大会
    • Place of Presentation
      電気通信大学(東京都調布市)
    • Year and Date
      2015-09-21
    • Related Report
      2015 Annual Research Report
  • [Presentation] 高校生のキャリア不安を解消するためのストーリー生成型ゲーム 「かってにハッピーエンドゲーム」の実践2014

    • Author(s)
      福山佑樹,木村充
    • Organizer
      日本教育工学会第30回全国大会
    • Place of Presentation
      岐阜大学(岐阜県・岐阜市)
    • Year and Date
      2014-09-19 – 2014-09-21
    • Related Report
      2014 Annual Research Report
  • [Remarks] fukuyama-lab.net "かってにハッピーエンドゲーム"

    • URL

      http://www.fukuyama-lab.net/#!khg/c1jhf

    • Related Report
      2015 Annual Research Report
  • [Remarks] fukuyama-lab.net 「かってにハッピーエンドゲーム」

    • URL

      http://www.fukuyama-lab.net/#!khg/c1jhf

    • Related Report
      2014 Annual Research Report

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Published: 2014-09-09   Modified: 2017-05-10  

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