2012 Fiscal Year Final Research Report
Beneficial Effects on Cognitive Functions of Elders by Cognitive and/or Physical Intervention using Entertainments
Project/Area Number |
23650103
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Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Multi-year Fund |
Research Field |
Sensitivity informatics/Soft computing
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Research Institution | Tohoku University |
Principal Investigator |
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Project Period (FY) |
2011 – 2012
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Keywords | 感性社会学 |
Research Abstract |
The purpose of this study was to research and develop entertainments which can affect cognitive functions of elders. We performed three intervention studies using a randomized controlled trial design. We tested a personal videogame play, a group activity using mental stimulation, and a group activity using physical stimulation as intervention methods, and found all of them improved cognitive functions, e.g. executive function and processing speeds. We also found, by another experiment, that BDNF's polymorphisms affects effects of cognitive training.
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[Journal Article] Brain training game improvesexecutive functions and processing speed in the elderly2012
Author(s)
Nouchi R, Taki Y, Takeuchi H, Hashizume H, Akitsuki Y, Shigemune Y, Sekiguchi A, Kotozaki Y, Tsukiura T, Yomogida Y, Kawashima R.
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Journal Title
PLoS ONE
Volume: 7(1)
Pages: e29676
DOI
Peer Reviewed
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