2009 Fiscal Year Final Research Report
Development and Evaluation of Science Education Programs for the Cultivation of Creative Human Resources in Ubiquitous Society
Project/Area Number |
18200048
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Research Category |
Grant-in-Aid for Scientific Research (A)
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Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Science education
|
Research Institution | Kobe University |
Principal Investigator |
INAGAKI Shigenori Kobe University, 人間発達環境学研究科, 教授 (70176387)
|
Co-Investigator(Kenkyū-buntansha) |
YAMAGUCHI Etsuji 神戸大学, 人間発達環境学研究科, 准教授 (00324898)
FUNAOI Hideo 広島大学, 工学研究科, 准教授 (20344830)
DEGUCHI Akiko 宇都宮大学, 教育学部, 講師 (70515981)
OHSHIMA Ritsuko 静岡大学, 情報学部, 准教授 (70377729)
TAKENAKA Makiko 大分大学, 教育福祉科学部, 准教授 (70381019)
SUGIMOTO Masanori 東京大学, 工学系研究科, 准教授 (90280560)
KUSUNOKI Fusako 多摩美術大学, 美術学部, 教授 (40192025)
OSHIMA Jun 静岡大学, 情報学部, 教授 (70281722)
NAKAYAMA Hayashi 宮崎大学, 教育学研究科, 教授 (90237470)
MURAYAMA Isao 静岡大学, 教育学研究科, 教授 (40210067)
SAKAMOTO Miki 神戸大学, 人間発達環境学研究科, 准教授 (90293729)
|
Research Collaborator |
DAIKOKU Takafumi 同志社女子大学, 教職課程センター, 教授 (80551358)
YAMAMOTO Tomokazu 宮崎大学, 教育文化学部, 准教授 (70584572)
KURODA Hideko 神戸大学, 附属小学校, 教諭
KAMIYAMA Shinichi 神戸大学, 附属住吉小学校, 教諭
FUJIMOTO Masaji 小林聖心女学院小学校, 教諭
MISAWA Naohisa 小林聖心女学院小学校, 教諭
TACHIBANA Sanae 三木市立緑が丘小学校, 教諭
|
Project Period (FY) |
2006 – 2009
|
Keywords | 科学教育 / 教育プログラム開発 / 学習支援 / 創造的人材育成 / ユビキタス社会 |
Research Abstract |
The purpose of this research is to create several CSCL (Computer Supported Collaborative Learning) systems originate in ubiquitous technology, thereby to develop and evaluate programs in science education that enable to foster human resources with creativity, which ultimately represents innovative science education that enhances ubiquitous society. To achieve these goals, our group firstly set four realms of scientific aptitudes considered to be desirable to equip such as : Discussion/Description, Conceptual Integration, Observation/Informational Application, and Deduction/Solution. Subsequently, based on the foresaid respective realms, we have introduced epoch-making IT lessons at targeting schools as demonstrative experiments. As results, we defined effective design principles in the school lessons that would contribute to the advancement of students' aptitudes.
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Research Products
(27 results)